FISHING FOR 10s

Players

  • 2 – 4  players

Materials

  • Standard deck of cards – Jacks and Kinds removed: Ace (1) and  Queen (0).

Objective

  • To be the first player to have the most pairs at the end of the game (no more cards available)

How to Play

  • Begin by dealing out 5 cards to each player.
  • Each player looks for pairs in their hand that make 10. Players put down the pairs of cards that make 10, and they draw new cards to replace them.
  • Players take turns asking each other for a card that will make a 10 in their own hands.
  • If a player gets the card they asked for, they put the pair down and picks up a new card from the deck
  • If the player does not get the card they asked for from another player, they go fish and pick a card from the deck.
  • A player’s turn is over when no pairs can be made that make 10.
  • If a player runs out of cards in their hand, they can pick up two new cards form the deck.
  • The game is over when there are no more cards.

Variations:

Fishing for ….

  • Players can decide what number they want to go fishing for before they start.
  • Whatever number they decide they must remove the greater numbers from the deck. Remember the Queen is 0 though and should stay in the deck.

Fishing for Difference

  • Players can decide if the want to go fishing for a certain difference between numbers.

Example: play with a difference of 3. Matching cards like 6 and 9.

Source: Jennifer Bay-Williams