FISHING FOR 10s
Players
- 2 – 4 players
Materials
- Standard deck of cards – Jacks and Kinds removed: Ace (1) and Queen (0).
Objective
- To be the first player to have the most pairs at the end of the game (no more cards available)
How to Play
- Begin by dealing out 5 cards to each player.
- Each player looks for pairs in their hand that make 10. Players put down the pairs of cards that make 10, and they draw new cards to replace them.
- Players take turns asking each other for a card that will make a 10 in their own hands.
- If a player gets the card they asked for, they put the pair down and picks up a new card from the deck
- If the player does not get the card they asked for from another player, they go fish and pick a card from the deck.
- A player’s turn is over when no pairs can be made that make 10.
- If a player runs out of cards in their hand, they can pick up two new cards form the deck.
- The game is over when there are no more cards.
Variations:
Fishing for ….
- Players can decide what number they want to go fishing for before they start.
- Whatever number they decide they must remove the greater numbers from the deck. Remember the Queen is 0 though and should stay in the deck.
Fishing for Difference
- Players can decide if the want to go fishing for a certain difference between numbers.
Example: play with a difference of 3. Matching cards like 6 and 9.